added drawing pawns on map

This commit is contained in:
Wenszel 2021-03-21 15:13:31 +01:00
parent e32b46556c
commit 59055a0d78
2 changed files with 28 additions and 2 deletions

View File

@ -11,7 +11,10 @@ var RoomSchema = new Schema({
color: String,
ready: Boolean,
}],
positions: Map
positions: {
type: Map,
of: Array,
}
});
var RoomModel = mongoose.model('RoomModel', RoomSchema );

View File

@ -1,8 +1,26 @@
import React, { useEffect, useRef } from 'react';
import React, { useEffect, useState, useRef } from 'react';
import './Map.css';
import axios from 'axios'
const Map = () => {
//map of positions <1,92> and their equivalent of pixels in canvas
const mapOfLocations = {
};
//obj schema: {color: [pos,pos,pos]}
const [pawnPositions, setPawnPositions] = useState({});
const paintPawn = (context, x, y, color) =>{
context.fillStyle = color
context.beginPath();
context.arc(x, y, 12, 0, 2 * Math.PI);
context.stroke();
context.fill();
}
const fetchData = () => {
axios.get('http://localhost:3000/game',{withCredentials: true})
.then(response => setPawnPositions(response.data.positions))
}
const canvasRef = useRef(null)
useEffect(() => {
const canvas = canvasRef.current
const context = canvas.getContext('2d')
@ -10,7 +28,12 @@ const Map = () => {
image.src = 'https://img-9gag-fun.9cache.com/photo/a8GdpYZ_460s.jpg'
image.onload = function() {
context.drawImage(image, 0 , 0);
/* pawnPositions.forEach( pawn => {
paintPawn(context, pawn.x,pawny,'#ffa1a1')
})
*/
}
}, []);
return(