added handler for ready button
This commit is contained in:
@@ -1,54 +0,0 @@
|
||||
var express = require("express");
|
||||
var router = express.Router();
|
||||
var RoomModel = require("../schemas/room");
|
||||
var changeReadyState = (req, res, exit) => {
|
||||
RoomModel.findOne({ _id: req.session.roomId }, function (err, doc) {
|
||||
if (err) {
|
||||
res.status(500).send(err);
|
||||
} else {
|
||||
//finds player by id and changes ready state
|
||||
let updatedPlayers = doc.players;
|
||||
let index = updatedPlayers.findIndex(
|
||||
(player) => player._id.toString() == req.session.playerId.toString()
|
||||
);
|
||||
if (!exit) updatedPlayers[index].ready = !updatedPlayers[index].ready;
|
||||
else updatedPlayers[index].ready = false;
|
||||
const updatedDoc = {
|
||||
players: updatedPlayers,
|
||||
};
|
||||
if (updatedPlayers.filter((player) => player.ready).length >= 2) {
|
||||
updatedDoc.started = true;
|
||||
updatedDoc.players.forEach((player) => (player.ready = true));
|
||||
updatedDoc.nextMoveTime = Date.now() + 15000;
|
||||
updatedDoc.players[0].nowMoving = true;
|
||||
}
|
||||
|
||||
RoomModel.findOneAndUpdate(
|
||||
{
|
||||
_id: req.session.roomId,
|
||||
},
|
||||
updatedDoc,
|
||||
function (err, doc) {
|
||||
if (err) {
|
||||
console.log(err);
|
||||
} else {
|
||||
console.log("Updated Docs : ", doc);
|
||||
}
|
||||
}
|
||||
);
|
||||
res.status(200).send("Ready!");
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
//changing status of player to ready for game
|
||||
router.post("/ready", function (req, res) {
|
||||
changeReadyState(req, res, false);
|
||||
});
|
||||
|
||||
//deleting user in case he left before game started
|
||||
router.post("/exit", function (req, res) {
|
||||
// changeReadyState(req,res, true)
|
||||
});
|
||||
|
||||
module.exports = router;
|
||||
Reference in New Issue
Block a user