added useSocketData hook

This commit is contained in:
Wenszel 2023-12-12 20:49:28 +01:00
parent 469a60871a
commit 949af0622b
8 changed files with 59 additions and 69 deletions

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@ -1,38 +0,0 @@
import React, { useEffect, useContext } from 'react';
import { SocketContext } from '../../../App';
import one from '../../../images/dice/1.png';
import two from '../../../images/dice/2.png';
import three from '../../../images/dice/3.png';
import four from '../../../images/dice/4.png';
import five from '../../../images/dice/5.png';
import six from '../../../images/dice/6.png';
import roll from '../../../images/dice/roll.png';
const Dice = ({ rolledNumberCallback, rolledNumber, nowMoving, color, movingPlayer }) => {
const socket = useContext(SocketContext);
const images = [one, two, three, four, five, six, roll];
const handleRoll = () => {
socket.emit('game:roll');
};
useEffect(() => {
socket.on('game:roll', number => {
rolledNumberCallback(number);
});
}, [socket, rolledNumberCallback]);
return (
<div className={`dice-container dice-${color}`}>
{movingPlayer === color ? (
rolledNumber ? (
<img src={images[rolledNumber - 1]} alt={rolledNumber} width='100' height='100' />
) : nowMoving ? (
<img src={images[6]} className='roll' alt='roll' width='100' height='100' onClick={handleRoll} />
) : null
) : null}
</div>
);
};
export default Dice;

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@ -1,6 +1,7 @@
import React, { useState, useEffect, useContext } from 'react';
import ReactLoading from 'react-loading';
import { PlayerDataContext, SocketContext } from '../../App';
import useSocketData from '../../hooks/useSocketData';
import Map from './Map/Map';
import Navbar from '../Navbar/Navbar';
@ -11,7 +12,7 @@ const Gameboard = () => {
const [pawns, setPawns] = useState([]);
const [players, setPlayers] = useState([]);
const [rolledNumber, setRolledNumber] = useState(null);
const [rolledNumber, setRolledNumber] = useSocketData('game:roll');
const [time, setTime] = useState();
const [isReady, setIsReady] = useState();
const [nowMoving, setNowMoving] = useState(false);
@ -48,10 +49,6 @@ const Gameboard = () => {
});
}, [socket]);
const rolledNumberCallback = number => {
setRolledNumber(number);
};
return (
<>
{(players[0] && !started) || (time && started) ? (
@ -64,7 +61,6 @@ const Gameboard = () => {
movingPlayer={movingPlayer}
rolledNumber={rolledNumber}
nowMoving={nowMoving}
rolledNumberCallback={rolledNumberCallback}
/>
<Map pawns={pawns} nowMoving={nowMoving} rolledNumber={rolledNumber} />
</div>

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@ -0,0 +1,24 @@
import React, { useContext } from 'react';
import { SocketContext } from '../../../App';
import images from '../../../constants/diceImages';
const Dice = ({ rolledNumber, nowMoving, color, movingPlayer }) => {
const socket = useContext(SocketContext);
const handleRoll = () => {
socket.emit('game:roll');
};
return (
<div className={`dice-container dice-${color}`}>
{movingPlayer === color ? (
rolledNumber ? (
<img src={images[rolledNumber - 1]} alt={rolledNumber} width='100' height='100' />
) : nowMoving ? (
<img src={images[6]} className='roll' alt='roll' width='100' height='100' onClick={handleRoll} />
) : null
) : null}
</div>
);
};
export default Dice;

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@ -7,23 +7,6 @@
.roll {
cursor: pointer;
}
.ready-container {
display: flex;
width: 300px;
justify-content: center;
align-items: center;
flex-direction: column;
flex-flow: row-reverse;
background-color: grey;
border-radius: 10px;
border: 2px solid white;
}
.ready-container > label {
margin-left: 10px;
margin-right: 10px;
width: 100px;
color: white;
}
.player-container {
display: flex;
align-items: center;
@ -52,4 +35,3 @@
grid-column: 2;
grid-row: 4;
}
/* Styl dla overlay */

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@ -1,29 +1,31 @@
import React from 'react';
import Dice from '../Gameboard/Dice/Dice';
import Dice from './Dice/Dice';
import NameContainer from './NameContainer/NameContainer';
import ReadyButton from './ReadyButton/ReadyButton';
import './Navbar.css';
import { PLAYER_COLORS } from '../../constants/colors';
import { useContext } from 'react';
import { PlayerDataContext } from '../../App';
const Navbar = ({ players, started, time, isReady, rolledNumber, nowMoving, rolledNumberCallback, movingPlayer }) => {
const Navbar = ({ players, started, time, isReady, rolledNumber, nowMoving, movingPlayer }) => {
const context = useContext(PlayerDataContext);
const colors = ['red', 'blue', 'green', 'yellow'];
return (
<>
{players.map((player, index) => (
<div className={`player-container ${colors[index]}`} key={index}>
<div className={`player-container ${PLAYER_COLORS[index]}`} key={index}>
<NameContainer player={player} time={time} />
<Dice
movingPlayer={movingPlayer}
rolledNumber={rolledNumber}
nowMoving={nowMoving}
color={colors[index]}
rolledNumberCallback={rolledNumberCallback}
color={PLAYER_COLORS[index]}
/>
{context.color !== player.color || started ? null : <ReadyButton isReady={isReady} />}
{context.color === player.color || (!started && <ReadyButton isReady={isReady} />)}
</div>
))}
</>
);
};
export default Navbar;

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@ -0,0 +1,11 @@
import one from '../images/dice/1.png';
import two from '../images/dice/2.png';
import three from '../images/dice/3.png';
import four from '../images/dice/4.png';
import five from '../images/dice/5.png';
import six from '../images/dice/6.png';
import roll from '../images/dice/roll.png';
const diceImages = [one, two, three, four, five, six, roll];
export default diceImages;

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@ -0,0 +1,13 @@
import { useState, useContext } from 'react';
import { SocketContext } from '../App';
const useSocketData = port => {
const socket = useContext(SocketContext);
const [data, setData] = useState(null);
socket.on(port, data => {
setData(data);
});
return [data, setData];
};
export default useSocketData;