added data sharing between session and socket

This commit is contained in:
Wenszel 2022-05-28 22:54:23 +02:00
parent f24bbf2daf
commit ecc319b529
4 changed files with 92 additions and 107 deletions

View File

@ -0,0 +1,23 @@
const session = require("express-session");
const CONNECTION_URI = require("../credentials.js");
const MongoDBStore = require("connect-mongodb-session")(session);
const store = new MongoDBStore({
uri: CONNECTION_URI,
collection: "sessions",
});
const sessionMiddleware = session({
secret: "lalala",
resave: true,
saveUninitialized: false,
store: store,
credentials: true,
cookie: {
httpOnly: false,
secure: false,
},
});
const wrap = (expressMiddleware) => (socket, next) =>
expressMiddleware(socket.request, {}, next);
module.exports = { sessionMiddleware, wrap };

View File

@ -1,65 +1,54 @@
var express = require('express');
var express = require("express");
var router = express.Router();
var RoomModel = require('../schemas/room');
var RoomModel = require("../schemas/room");
var changeReadyState = (req, res, exit) => {
RoomModel.findOne({ _id: req.session.roomId }, function (err, doc) {
if (err) {
res.status(500).send(err)
res.status(500).send(err);
} else {
//finds player by id and changes ready state
let updatedPlayers = doc.players;
let index = updatedPlayers.findIndex(
player => (player._id).toString() == (req.session.playerId).toString()
(player) => player._id.toString() == req.session.playerId.toString()
);
if (!exit) updatedPlayers[index].ready = !updatedPlayers[index].ready;
else updatedPlayers[index].ready = false;
const updatedDoc = {
players: updatedPlayers
}
if(updatedPlayers.filter(player => player.ready).length >= 2){
players: updatedPlayers,
};
if (updatedPlayers.filter((player) => player.ready).length >= 2) {
updatedDoc.started = true;
updatedDoc.players.forEach(player => player.ready = true);
updatedDoc.players.forEach((player) => (player.ready = true));
updatedDoc.nextMoveTime = Date.now() + 15000;
updatedDoc.players[0].nowMoving = true;
}
RoomModel.findOneAndUpdate({
_id: req.session.roomId
}, updatedDoc, function(err, doc){
RoomModel.findOneAndUpdate(
{
_id: req.session.roomId,
},
updatedDoc,
function (err, doc) {
if (err) {
console.log(err)
}
else{
console.log(err);
} else {
console.log("Updated Docs : ", doc);
}
});
}
);
res.status(200).send("Ready!");
}
});
}
};
//changing status of player to ready for game
router.post('/ready', function (req, res){
changeReadyState(req, res, false)
router.post("/ready", function (req, res) {
changeReadyState(req, res, false);
});
//deleting user in case he left before game started
router.post('/exit', function(req,res){
router.post("/exit", function (req, res) {
// changeReadyState(req,res, true)
});
//return session data
router.get('/', (req,res)=>{
// If session exist return sessions data to move player to game when he backs to site
if(req.session){
res.send({
color: req.session.color,
playerId: req.session.playerId,
roomId: req.session.roomId,
})
}else{
res.end();
}
});
module.exports = router;

View File

@ -1,8 +1,7 @@
const express = require("express");
const cors = require("cors");
const cookieParser = require("cookie-parser");
const session = require("express-session");
const { sessionMiddleware, wrap } = require("./controllers/serverController");
const app = express();
app.use(cookieParser());
app.use(
@ -14,17 +13,12 @@ app.use(express.json());
app.set("trust proxy", 1);
app.use(
cors({
origin: [
"http://localhost:5000",
"https://localhost:5000",
"http://localhost:3001",
"http://localhost:3000",
],
origin: "http://localhost:3000",
credentials: true,
})
);
const PORT = 5000;
app.use(sessionMiddleware);
//DATABASE CONFIG
const mongoose = require("mongoose");
mongoose.set("useFindAndModify", false);
@ -40,24 +34,7 @@ mongoose
})
.catch((err) => console.error(err));
//SESSION CONFIG]
var MongoDBStore = require("connect-mongodb-session")(session);
var store = new MongoDBStore({
uri: CONNECTION_URI,
collection: "sessions",
});
app.use(
session({
secret: "lalala",
resave: true,
saveUninitialized: false,
store: store,
cookie: {
httpOnly: false,
secure: false,
},
})
);
//SESSION CONFIG
if (process.env.NODE_ENV === "production") {
app.use(express.static("/app/build"));
@ -65,6 +42,19 @@ if (process.env.NODE_ENV === "production") {
res.sendFile("/app/build/index.html");
});
}
const server = app.listen(PORT, () => {
console.log("Server runs on port " + PORT);
});
const io = require("socket.io")(server, {
cors: {
origin: "http://localhost:3000",
credentials: true,
},
});
io.use(wrap(sessionMiddleware));
io.on("connection", (socket) => {
socket.emit("client data", JSON.stringify(socket.request.session));
});
//ROUTES CONFIG
const roomRoutes = require("./routes/room");
@ -74,16 +64,3 @@ const gameRoutes = require("./routes/game");
app.use("/player", playerRoutes);
app.use("/room", roomRoutes);
app.use("/game", gameRoutes);
const server = app.listen(PORT, () => {
console.log("Server runs on port " + PORT);
});
const socket = require("socket.io");
const io = socket(server, {
cors: {
origin: "http://localhost:3000",
},
});
io.on("connection", () => {
console.log("a user connected");
});

View File

@ -19,15 +19,11 @@ function App() {
const [redirect, setRedirect] = useState();
useEffect(() => {
const socket = io("http://localhost:5000");
socket.on("connect", () => console.log(socket.id));
axios
.get("/player", {
withCredentials: true,
})
.then((response) => {
setPlayerData(response.data);
response.data.roomId != null ? setRedirect(true) : setRedirect(false);
const socket = io("http://localhost:5000", { withCredentials: true });
socket.on("client data", (data) => {
data = JSON.parse(data);
setPlayerData(data);
data.roomId != null ? setRedirect(true) : setRedirect(false);
});
}, []);