+ {rooms.map(room => {
+ return (
+
{
+ if (selectedRoom && selectedRoom == room._id) {
+ setSelectedRoom(null);
+ } else {
+ setSelectedRoom(room._id);
+ }
+ }}
+ key={room.id}
+ >
+
+
{room.name}
+ {room.players.map(player => player.name + ' ')}
+
+
+
+

+
{room.players.length}/4
+
+