ludo-web-multiplayer/src/components/Gameboard/Map/Map.jsx
2023-12-13 09:38:32 +01:00

100 lines
3.4 KiB
JavaScript

import React, { useEffect, useRef, useState, useContext } from 'react';
import { PlayerDataContext, SocketContext } from '../../../App';
import mapImage from '../../../images/map.jpg';
import positionMapCoords from '../positions';
import pawnImages from '../../../constants/pawnImages';
import canPawnMove from './canPawnMove';
import getPositionAfterMove from './getPositionAfterMove';
const Map = ({ pawns, nowMoving, rolledNumber }) => {
const player = useContext(PlayerDataContext);
const socket = useContext(SocketContext);
const canvasRef = useRef(null);
const [hintPawn, setHintPawn] = useState();
const paintPawn = (context, pawn) => {
const { x, y } = positionMapCoords[pawn.position];
const touchableArea = new Path2D();
touchableArea.arc(x, y, 12, 0, 2 * Math.PI);
const image = new Image();
image.src = pawnImages[pawn.color];
image.onload = function () {
context.drawImage(image, x - 17, y - 15, 35, 30);
};
return touchableArea;
};
const handleCanvasClick = event => {
const canvas = canvasRef.current;
const ctx = canvas.getContext('2d');
const rect = canvas.getBoundingClientRect(),
cursorX = event.clientX - rect.left,
cursorY = event.clientY - rect.top;
for (const pawn of pawns) {
if (ctx.isPointInPath(pawn.touchableArea, cursorX, cursorY)) {
if (canPawnMove(pawn, rolledNumber)) socket.emit('game:move', pawn._id);
}
}
setHintPawn(null);
};
const handleMouseMove = event => {
if (!nowMoving || !rolledNumber) return;
const canvas = canvasRef.current;
const ctx = canvas.getContext('2d');
const rect = canvas.getBoundingClientRect(),
x = event.clientX - rect.left,
y = event.clientY - rect.top;
canvas.style.cursor = 'default';
for (const pawn of pawns) {
if (
ctx.isPointInPath(pawn.touchableArea, x, y) &&
player.color === pawn.color &&
canPawnMove(pawn, rolledNumber)
) {
const pawnPosition = getPositionAfterMove(pawn, rolledNumber);
if (pawnPosition) {
canvas.style.cursor = 'pointer';
if (hintPawn && hintPawn.id === pawn._id) return;
setHintPawn({ id: pawn._id, position: pawnPosition, color: 'grey' });
return;
}
}
}
setHintPawn(null);
};
useEffect(() => {
const rerenderCanvas = () => {
const canvas = canvasRef.current;
const ctx = canvas.getContext('2d');
const image = new Image();
image.src = mapImage;
image.onload = function () {
ctx.drawImage(image, 0, 0);
pawns.forEach((pawn, index) => {
pawns[index].touchableArea = paintPawn(ctx, pawn);
});
if (hintPawn) {
paintPawn(ctx, hintPawn);
}
};
};
rerenderCanvas();
}, [hintPawn, pawns]);
return (
<canvas
className='canvas-container'
width={460}
height={460}
ref={canvasRef}
onClick={handleCanvasClick}
onMouseMove={handleMouseMove}
/>
);
};
export default Map;