ludo-web-multiplayer/backend/server.js

43 lines
969 B
JavaScript

const express = require('express');
const cors = require('cors');
const path = require('path');
const cookieParser = require('cookie-parser');
const mongoose = require('mongoose');
require('dotenv').config();
const { sessionMiddleware } = require('./config/session');
const PORT = process.env.PORT;
const app = express();
app.use(cookieParser());
app.use(
express.urlencoded({
extended: true,
})
);
app.use(express.json());
app.set('trust proxy', 1);
app.use(
cors({
origin: 'http://localhost:3000',
credentials: true,
})
);
app.use(sessionMiddleware);
const server = app.listen(PORT);
require('./config/database')(mongoose);
require('./config/socket')(server);
if (process.env.NODE_ENV === 'production') {
app.use(express.static('./build'));
app.get('*', (req, res) => {
const indexPath = path.join(__dirname, './build/index.html');
res.sendFile(indexPath);
});
}
module.exports = { server };